Unreal Engine DevLog #22: Reaction Shots & Prototype Cover System on December 21, 2015 Cover System Grid Reaction Shots Tile Turn Based UE4 Unreal Engine Xcom +
Unreal Engine DevLog #19: Line of Sight based Visibility on July 27, 2015 Grid Line of Sight los Project Horizon Turn Based UE4 Unreal Engine +
Unreal Engine 4 Dev Update #13: Added Movement Action Points & Automated Turn End Logic on February 17, 2015 Blueprints Grid based movement Movement Cost Turn Based UE4 Unreal Engine +